
20 Questions
Here's a whole other thing: Have you seen this toy, sold at Walmart? http://www.walmart.com/catalog/product.do?product_id=4016333
It asks you to "think of something" and then proceeds to 'deduce' what it is you're thinking of through a series of questions to which the player can respond 'yes', 'no', 'sometimes' or 'rarely'.
Its a great demonstration of how 'concepts' are built. The designers have used a decision tree to allow the mechanism to arrive at a conclusion. What would the data bank, decision tree, or 'map' look like if kids drew it out?
In elementary school it could stimulate great '20 question' games in small or large groups. In secondary school, it fits right into Computer (data bases), Science & Math (algorithms) and English (literacy / concept attainment) curricula.
